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Some Major Changes To CSS

By  biggie — 27th Jul 2010 @ 08:53

 


Valve and Hidden Path have been quick to release this update from the last, the tapping ak/m4 has now been fixed! but with every fixed bug comes a new one, there is now a weird echo on the AK but it doesnt bother me that much, but it should be fixed pretty soon....all though the question on everyone's minds is, once they fix it...what bug will be next?

The Release Notes

[b][i]changelog read as follows:

Counter-Strike: Source

- Fixed new weapon firing integration causing some guns to over-fire on single taps
- Fixed a couple of cases where machine guns could skip slightly with enough lag
- Fixed c4 explosion pre-caching
- Added precise audio timing fixes for client-side prediction
- Increased the tolerance for skip detection in client side audio to prevent sound dropping out due to client clock drift
- Completed work on clan tag s...

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Official Rasta-Gaming Teamspeak 3 skin is live!

By  Arky — 23rd Jul 2010 @ 06:36

 

Over the last three to four weeks, P.Gunna has been toiling away at his pc (missing out on valuable amounts of LoL & CS:S ) to create a practically, completely custom TS3 theme & icon pack for us.
default teamspeak 3:
 

Gunna's Custom skin:
 

As you can see from the pictures above; it is a very significant overhaul to the look of the program. This all came to be, mainly because Gunna & Myself have HUGE PC screens (28" & 30" respectively), which, when filled with large areas of white; absolutely destroy their retinas. :-D Gunna found a custom theme for people to use in place of the default Teamspeak style, but, it wasn't quite what he, nor the members of Rasta HQ were looking for. One night Gunna said (I wasn't actually there, he was talking to himself. He paraphrased for me):
Quote
F**k This, I ...


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Tuscan removed from Thermaltake Qualifiers

By  Arky — 22nd Jul 2010 @ 17:37

 


Multiplay have wisely removed Tuscan out of the Thermaltake cups map rotation. This is due to exploits involving spammable boxes that have made the map unplayable competitively. Nuke will be replacing it for tonight's games. Until there is an update Multiplay have stated that Tuscan wont be played in the Thermaltake qualifiers. I wonder if other leagues, cups and lans will follow suit.

Multiplay Source

Comments (2)

#Rasta-Gaming update

By  Arky — 22nd Jul 2010 @ 16:42

Its been a while and alot has happened. Firstly our current line-up is:

Active:

Biggie - Voted best player in UK by Arky
Noodle - Voted best player in UK by Noodle
Spoonman
Sure
Arky - Voted worst player in UK by The rest of the team

Subs:

Dudey (Loves playing with Danes too much :-D )
Rass (inactive due to Real life and wow but plays a few times a week)

Both our Danes are sick and if you play us when they are playing be warned they both cheat heavily!

 


My team has also been competing in EDCSSL division 3. Last season we should have been in division 1 but gave our spot to Rasta. as we where semi-inactive. By chance a team dropped out of division 3 and we took the spot. We kinda failed and only took 3rd by the end of the season due to us playing with mix teams each week with little or no practise. This time round, although the practise has been minimal, we have had more st...

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Thermaltake Counter Strike Source Online Qualifer Write Up

By  Damage — 20th Jul 2010 @ 12:28

 


With the 2nd week having drawn to a close and the 3rd week fast approaching i decided to put together a little write up with regards to how the tournament has gone so far, the big games and the surprising disappointments. The article itself is a little too large to post up here so if you want all the latest details, results and demo tips then head over to the Thermaltake Counter Strike Source News Section and enjoy.

For those still in the tournament be ready for 7pm BST on Thursday 22nd July for your games. Games to watch: DSRack vs OX.Enermax, H2k vs VeryGames, eXelon vs NeCKBeARdS and TLR vs MOD.#5* – All just a few of the big games coming this thursday. All Source TVs will be available on the night with demos to follow on Fileplay

See you Thursday!

Comments (3)

Big Big News Coming Our Way!

By  biggie — 20th Jul 2010 @ 11:14

 


First of all, I would just like to let you know that the new zBlock is heading our way today, having just been released everyone is now flooding their servers with zBlock, I imagine ours have already been done due to our fantastic admin team ;) But for those of you with your own servers *coughrasta.blankscough* the download link is here:

zBlock Download Mirrors

Release Notes for zBlock:


Changelog 4.4 -> 4.5 RC1

-Supports the latest update to Counter-Strike: Source (Orange Box).
-Re-developed code-base improves ability to maintain the plugin in future versions.


Added features:
-zb_deadvoice (default: 1)
Allows dead teammates to communicate to living members of their team using the in-game voice system.

-zb_crashblock (default: 1)
Protects the game-server from several crash exploits.

[b]-zb_warmode ...

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The new face of MOD

By  Blanks — 18th Jul 2010 @ 16:27

 


That's right fellow Rasta's. After some issues amongst MOD Gumpster is standing up, taking the bull by the horns and steering it towards the road of success. The new face of MOD looks something like this:

 


Ouch...

With a new site on the way Gumpster hopes to turn this ship around get it back on track to make it live up to the reputation it once had.



Comments (7)

Multiplay Release Server Performance Guide

By  Damage — 16th Jul 2010 @ 15:25

 

Hey Guys and Gals,

Just a quick one from the guys over at Multiplay. Myself, Steve "Killing" Hartland and Dan "Liv3d" Offord (mainly Steve) have written an easy to read Server Performance Guide. It has detailed explainations of Server Performance, FPS and Stability issues.

Please take the time to have a good read through as it will stop people having to answer the same questions over and over regarding server performance.

The link is here:

Source Engline Server Guide

Any and all feedback is welcome. its a work in progress so can always be updated amended.

Hope this answers some questions and explains a bit more about how servers actually work ;)

Big <3


Comments (7)

Small CSS Update:

By  biggie — 16th Jul 2010 @ 12:43

 


Hey Guys, just to let you know, there has been another css update! this time its quite a decent update and it looks like Hidden Path are sticking to what they have said in their press releases, which is that they want to update the game for competitive and public play.

Heres the Release notes:

Updates to Counter-Strike: Source, Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Engine

Tuned thread initialization to improve performance on CPUs with more than four cores

Counter-Strike: Source

Fixed leftover shadows when ragdoll physics are disabled
Added stats gathering to track client and server performance
Added instrumentation to help debug network issues
Disabled some unsupported threading convars


In basic terms, this means: The removal ...

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Comments (6)

Thermaltake Reminder

By  Damage — 15th Jul 2010 @ 10:54

 

Just one final reminder.

Lower Bracket guys you have games at 7pm 8pm 9pm BST tonight! Be available in #multiplay.css BEFORE 7pm please.

Upper Bracket guys you have a game at 8pm - If you lose it you have another game at 9pm but thats it :) Again please be in #multiplay.css BEFORE 8pm.

Any questions/problems i am available in #multiplay.css all day and also on adam.parkins@multiplay.co.uk

Big <3 and see you tonight!

Comments (2)

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